• Gamification for Business

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    Name: Gamification for Business
    Date: January 25, 2018
    Time: 8:00 AM - 10:00 AM EST
    Event Description:
    Join SphereGen Technologies for an interactive panel discussion on Gamification for Business. Gamification is the use of disruptive technology, typically used for games, to solve a business problem. Technologies like virtual, augmented and mixed reality are already transforming multiple industries. Gamification is changing the way we design, visualize, collaborate and evaluate.

    Our panel features Ted Dinsmore, Professor Greg Garvey, Bill McClain and Brent Robertson.
    Our panel will be addressing the exciting advantages of gamification for business, such as:
    ? How is gamification already in use? How will it be used in the future?
    ? How can gamification increase efficiency and drive down cost?
    ? How can business owners plan for the future?
    ? How is gamification providing a competitive advantage for businesses?
    After the panel, you’ll even have the opportunity to try Mixed Reality for yourself!
    Conference Room
    Greater New Haven Chamber of Commerce
    900 Chapel Street, 10th Floor
    New Haven, CT 06510
    Date/Time Information:
    January 25th, 2018
    8-10 am
    Contact Information:
    Free of charge
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